Prince of Persia (RISS)

Started by Hungry Horace, June 08, 2009, 06:12:57 AM

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Hungry Horace

Now added FAME/C RISS for Prince of Persia to the downloads section.

Upon request, i would be able/willing to make a non FAME/C version to... but, those games that -do- work on FAME/C, it seems to be better to use it.

I've played this all the way through, so it is tested 100%
Quote from: KillerGorillabecause winuae is made of code and your amiga is made of stuff


delta191

you finished prince of persia? jeez.....I always end up skewered on those spikes! lol

good work Horace! a new riss is always a welcome treat  :-*

FOL

Quote from: delta191 on June 11, 2009, 07:44:34 AM
you finished prince of persia? jeez.....I always end up skewered on those spikes! lol

lol, and theres me thinking it was just me, ;).
QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

Hungry Horace

i admit, i used save-states to get through it, i didnt "just complete it" - i wanted to test it right though, as I found Flashback broke the other day when i played it through.


although, playing it through once, you sort of learn what you would need to do in order to complete it

The game does have its own save-routine though, although that -may- just let you restart a level.... in which case, using save-states wasnt that much of a cheat!

I also found it would sometimes lock-up on reloading certain savestates. i've seen this with a few games.

FOL, would you consider expanding the 1-5 saveslots function?   i think it should cound the number of 'numbered' states, and then always give you the option of the "next" number (which would be an empty slot)

i.e....  i have saves 1,2,3  to load from ... so i have 1,2,3,4 to save to.....  surely this could be done using a Long Number and would allow users as many savestate slots as they could fit on the memory stick, and would mean you'd never have to worry about finding an empty slot for your 3/4 saves of the same game! 
Quote from: KillerGorillabecause winuae is made of code and your amiga is made of stuff


delta191

I know where your coming from Horace, I wanted to make a savestate for each new level of dungeon master:

Dungeon master savestate 1= Level one

Dungeon master savestate 2= Level two

ect ect.....