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Author Topic: Info, GFX and SFX Webside  (Read 2841 times)

MrFlay

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Info, GFX and SFX Webside
« on: October 24, 2020, 09:29:27 AM »

Greetings to all Bloodwych fans  ;D,
do any of you know the Greatstone webpage?
http://greatstone.free.fr/dm/
All information about Dungeon Master is here, and a game content extractor. Would something like that make sense to Bloodwych?
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Hungry Horace

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Re: Info, GFX and SFX Webside
« Reply #1 on: October 25, 2020, 10:39:46 AM »

Hey MrFlay

I'd say that's pretty much what we have here, except we just havent uploaded all the tools. Most of which i've written on the Amiga.

Anyone who wants to contribute the hacking section (which should probably be transferred to a WIKI) is welcome to!!  Unfortunately i dont have much time for it myself lately due to other projects, but i always have Bloodwych in the corner of my eye!
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Re: Info, GFX and SFX Webside
« Reply #2 on: October 25, 2020, 09:02:37 PM »

(which should probably be transferred to a WIKI)

I can add wiki to site if you like?
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MrFlay

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Re: Info, GFX and SFX Webside
« Reply #3 on: October 26, 2020, 09:30:20 PM »

Yes, a wiki is a good solution. I know Dokuwiki pretty well.

... except we just havent uploaded all the tools.

Yes, and I would like to have all the graphics nicely sorted in the wiki.
I would agree to fill the wiki with data.  :D
A good toolkit to extract all relevant data would of course also be nice.

I had already started a ProTracker module with better music. The PC sound wasn't that great.

Let's sort all the data and throw it in a wiki ...
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Hungry Horace

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Re: Info, GFX and SFX Webside
« Reply #4 on: February 28, 2021, 10:13:33 PM »

Probably worth mentioning here that I have moved all of the Hacking thread info over to the Wiki on the GitHub page for the Source Code:

https://github.com/HoraceAndTheSpider/Bloodwych-68k/wiki
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MrFlay

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Re: Info, GFX and SFX Webside
« Reply #5 on: March 09, 2021, 09:16:36 AM »

Pretty cool. Glad you wrote it, I hadn't seen that.
What really interests me a lot is how the image data can be decoded.
The data you have shown are all there, but I don't know how to decode them.
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Hungry Horace

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Re: Info, GFX and SFX Webside
« Reply #6 on: March 10, 2021, 05:40:28 PM »

Pretty cool. Glad you wrote it, I hadn't seen that.
What really interests me a lot is how the image data can be decoded.
The data you have shown are all there, but I don't know how to decode them.

There's some  code given by 'bit' which is included in the WIKI under the graphics section:
https://github.com/HoraceAndTheSpider/Bloodwych-68k/wiki/Atari-ST-Raw-Data-Format

I have some code i wrote from it in AMOS which allows me to load the graphics files. It is necesary to know the number of lines drawn at a specific width through. I'm sure this data is inside the Bloodwych code somewhere although i've never really looked for it.

If its needed, I can always add my code for this as well, although i was considering writing the same in Python at some stage.

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