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Author Topic: PSPUAE 0.72B (4th April 2014)  (Read 5512 times)

FOL

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PSPUAE 0.72B (4th April 2014)
« on: April 04, 2014, 01:49:02 PM »

This is a quick fix for CD32 buttons not working.
Also removed cpu's and fpu (useless on PSP).

This is just the EBOOT, drag and drop into pspuae folder overwriting old 0.72 EBOOT.

PSPUAE 0.72B
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Hungry Horace

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Re: PSPUAE 0.72B (4th April 2014)
« Reply #1 on: April 04, 2014, 07:53:17 PM »

great fix FOL.

Glad to see my save-states from 072 loading without problem! 

(this may inspire me to finish some other WHD CD32 patches)
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FOL

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Re: PSPUAE 0.72B (4th April 2014)
« Reply #2 on: April 04, 2014, 08:50:06 PM »

great fix FOL.

Glad to see my save-states from 072 loading without problem! 

(this may inspire me to finish some other WHD CD32 patches)

Have to point out normal fire is bust, seems fixing cd32 buttons bust joy0 fire.
As a work around you will need to use CD32 Red button for fire.
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Resolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

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Re: PSPUAE 0.72B (4th April 2014)
« Reply #3 on: April 06, 2014, 01:20:29 AM »

great fix FOL.

Glad to see my save-states from 072 loading without problem! 

(this may inspire me to finish some other WHD CD32 patches)

Have to point out normal fire is bust, seems fixing cd32 buttons bust joy0 fire.
As a work around you will need to use CD32 Red button for fire.

Right after spending hours trying to work around the code thats been altered in the past. I have decided to restore the orignal code and add an enabler (menu option, Enabler CD32 Buttons).
This seems to be an easier and tidier way to do it.
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Resolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

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Re: PSPUAE 0.72B (4th April 2014)
« Reply #4 on: April 07, 2014, 11:19:08 AM »

great fix FOL.

Glad to see my save-states from 072 loading without problem! 

(this may inspire me to finish some other WHD CD32 patches)

Have to point out normal fire is bust, seems fixing cd32 buttons bust joy0 fire.
As a work around you will need to use CD32 Red button for fire.

Right after spending hours trying to work around the code thats been altered in the past. I have decided to restore the orignal code and add an enabler (menu option, Enabler CD32 Buttons).
This seems to be an easier and tidier way to do it.

This bug is now solved. There will be an option in menu to set CD32 buttons On or Off.
I wont upload new version, Ill continue working on v0.90.
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