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:-[ Well i know this site and everything has been pretty inactive over the last year. I've taken up a new full time job and I dont quite have the time for all the projects i'd like to work on.


:sly: however.... there is a plan afoot.

:roses: skateblind has expressed an interest in following-up on beta fixes / pack cleanups and testing.... I'd like to leave him in charge of this side of things, but I hope it is not all empty promises.

:guru: I, on the other hand, have started using Visual Basic at work....

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Due to other recent Amiga-related commitments, and some particularly serious real-life matters taking up a great deal of my time, the chances for Amiga Online updates has become rather sparse, so i've decided to make the Beta versions of the packs available for download by all site members. Just Follow this link here.

I'm doing this so you all have something to play, and so that a check of all errors / improvements can be made for when i (or someone else) have the time to fix and/or improve them....

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Ok, beleive it or not, not everyone uses windows but i have recently discovered that linux users such as myself need not be left out of the fun to be had playing amiga games over the internet. This should work for most distros i can imagine but i can confirm that using the latest version of Wine with Mandriva 2008 they pritty much just unpack and play as they would on a windows system. Here is how i did it with Mandriva!

First, make sure you have the `backports` repositories setup (you can use

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As asked.... Should Battle Isle and its Data Disks feature just a single save-disk or one for each game?

It should be possible to include 3 save ADFs within the pack, and to trick the game into putting saves for each game onto a different disk.... should this be done, or is one save-disk to take care of (since differences in save-disks will lead to de-sync) enough?

Opinions of Battle-Isle experts / fans welcome, since they wil have better judgement as to how much/how quickyl the save disks fill up.

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