Some great news... it seems 'Ole' has ported E-UAE over to homebrew-enabled PS3's using the psl1ght sdk.
Quite the extent of the adaption to PS3, I cannot tell you yet, but this is a pretty exciting development.
Now, if anyone can actually locate the author, perhaps we could drag him here... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
E-UAE 0.8.25 for PS3 release 3
===============================
- compiled by using psl1ght sdk
- The full uae documentation is stored in the 'docs' subdirectory, here
you are
Original post on EAB : http://eab.abime.net/showthread.php?t=55347
Here we go 
WinUAE 2.3.0 released (24.09.2010)
http://www.winuae.net/
New features:
- CDTV and CD32 subchannel hardware emulation, CD+G audio CDs supported.
- CDTV statefile support.
- FLAC compressed CD audio tracks supported (cue+flac or cue+iso+flac).
- Automatic center, max fullscreen and tv-like fullscreen options added.
- uaescsi.device SCSI emulation, including full CD audio support.
- Pause uaescsi.device CD audio when emulation is
WinUAE 2.2.0 released
Major Game Ports and Input GUI update (finally!):
- Quick and easy Game Ports input event remapping support.
- Test mode, check built-in or custom key mappings quickly.
- Also includes simple autofire configuration.
- Game Ports mappings are always merged with Input panel configuration modes (*). For example when configuring a game pad, you can use Game Ports GUI for basic configuration and remap extra buttons using Input GUI.
- Input GUI also includes quick test and remap options.