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PSPUAEv2 (UAE4all2-HD-Vita) Progress Update 14

Started by FOL, 18 Oct, 2026, 10:10 AM

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FOL

Been slowly adding more advanced sound, over last few days.
Gained 3 - 4 FPS, before Paula on ME work started. So just in the process of re-implementing Paula fully on ME CPU.
QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

As I finished posting, latest compile finished.

With Paula on ME, FPS has increased by 6 - 7. So up to 46 on Bubble Bobble title screen and 39 on Game play.
This is great, havent even touched GFX yet. Still running basic.

Remember all testing is done with Skip 0 Frames. So its rendering every frame.
QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

Just for a bit of fun, thought I would try FrameSkip=2.

Just WoW!!!!!!, feels very smooth (couldnt really tell it was frameskipping) and perfect audio.
Think switching source was perfect move. As this is working out much better on PSP @333MHz.
Audio sampling backend, still needs a bit of work, but that can wait.

Profiling shows, still another 4 - 6 fps to be had, with dumping sdl gfx and going native.
QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire