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 81 
 on: July 07, 2022, 09:12:50 AM 
Started by Mikket - Last post by Mikket
My quick support team has fixed the Launcher :). Should work now as a portable.
There's also ASM-One assembler access from the user menu.
Couple of very simple ASM examples included.  The machine language should
be written as an object file from the ASM One.

Launcher is using aros roms, so users can make legal portable "PC" games also.
Mikko

 82 
 on: April 30, 2022, 05:37:52 PM 
Started by DarkN3mo - Last post by adrazar
Amal On does nothing when the channel is already on. The only way to restart an arbitrary AMAL program from the beginning that I know of, is to use Amal Off and then reload it with Amal. However, the AMAL programs that you write will not be arbitrary in this sense. By writing them in a certain way they can be given the ability to restart: Add a label right at the beginning of your AMAL program, and you can make the program start over simply by jumping to it (given some appropriate condition, for instance by checking if register 9 has been set to some specific value).

So in this case you could consider replacing the Amal On instruction in _ANIMSPELL with an Amreg instruction, and modify the AMAL program such that it ends with this kind of loop: "B: IR9=1JA; PJB;". Anim On is not required when using the AMAL version of Anim, by the way.

 83 
 on: April 25, 2022, 11:40:38 AM 
Started by DarkN3mo - Last post by DarkN3mo
In AMAL, I have a problem restarting an animation. It plays the animation well once, but when I restart the routine, nothing happens.
--------------------------------------
  Bob 3,80,60,SPELLEDIMG
   C$="Let X=R0 ; Anim 1,"
   For I=SPELLEDIMG To SPELLEDIMG+9
      C$=C$+"("+Str$(I)-" "+",5)"
   Next
   C$=C$+";"
   Channel 3 To Bob 3
   Amal Off 3
   Amal 3,C$
  ------------------------------------
-------------------------------------------
Procedure _ANIMSPELL
   If Chanan(3)=False
      Amreg(3,0)=80+Rnd(10)
      Amal On 3
      Anim On 3
   End If
End Proc

 84 
 on: April 24, 2022, 07:57:11 AM 
Started by MadAngus - Last post by DarkN3mo
Thank you.

Is the "STR$() adds a Space" already tackled? It seems to be common as i stumble upon workarounds on this all the time.

yes i just discover this bug !   damn !

 85 
 on: April 05, 2022, 02:38:51 AM 
Started by Mequa - Last post by SamuraiCrow
Mequa is gone to meet his maker too.  It's not just XAmos.

 86 
 on: March 17, 2022, 03:32:30 AM 
Started by Mequa - Last post by DarkN3mo
no new post since 2012, so it's dead

 87 
 on: February 10, 2022, 08:05:10 AM 
Started by Mequa - Last post by FOL
dead

Guess your talking about XAMOS.
Just saying "DEAD" isn't helpful.

 88 
 on: January 25, 2022, 05:47:39 PM 
Started by Mequa - Last post by DarkN3mo
dead

 89 
 on: January 04, 2022, 07:53:33 AM 
Started by FOL - Last post by FOL
Sorry for the unforseen server downtime.
Seems, when time hit 12am 1/1/22, the backend screwed up and altered server conf files.
So it restored defaults, this of course screwed up server location data.

All fixed now, :).

 90 
 on: November 16, 2021, 05:01:14 PM 
Started by MadAngus - Last post by FOL
Just a bunp to see if anyone had finished an A1200 KiCad layout already.

MadAngus, is MIA.
I have reached out a few times, I hope nothing has happened to him.
As its been around 7 years since his last activity.

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