How do i use AMOS successfully? :P

Started by Dreedo, March 16, 2010, 05:56:00 PM

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Dreedo

Hmmm, i have a little bit of a problem, i made a sprite in deluxe paint 3 (i limited screen size in Dpaint to 32x32) made an image, then saved it. But when i use the 'load iff' command, it fills the whole screen and i get an error 'Picture doesnt fit screen at line 2' or something to that effect.

Lonewolf10

Quote from: Dreedo on March 19, 2010, 08:59:09 PM
Hmmm, i have a little bit of a problem, i made a sprite in deluxe paint 3 (i limited screen size in Dpaint to 32x32) made an image, then saved it. But when i use the 'load iff' command, it fills the whole screen and i get an error 'Picture doesnt fit screen at line 2' or something to that effect.

It's been a while since I played with sprites, but here's what I think you need to do:

- Draw sprite/s on a full screen image (e.g. 320x200) and save it as .IFF
- Then use the load iff command (it automatically sets the screen size based on the image, but can cause an error if it is too small)
- Now use the sprite commands (Get Sprite etc.) to create the sprite from your .IFF image
- Once created you can use the Sprite command to position, and move, it around the screen.


Regards,
Lonewolf10


Dreedo