Ram Install HD Config

Started by FOL, December 09, 2006, 10:50:00 PM

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FOL

Right, this is for the Ram Installers, so they know what settings to use when using HighDensity Floppies.

CPU, Type = 68000 (Need this for FAME C Compatability) and Speed = Max (you can adjust this later, for different states, before saving your final state)

Chipset, Blitter Cycle Exact = OFF (Unless a game needs it), Immediate Blits = ON (best to leave this on unless it effects compatability), Collision Mode = playfields, Chipset = ecs_agnus (unless a game needs higher, which is rare) and Sound Emulation (Leave as default)

RAM, FAST = 2, CHIP = 2, BOGO = 1 (needed for multidisk games, Horace uses a different config)

KickStart = 3.0 (Purely to keep all states universal with each other)

Drives Config, Floppy Speed = Turbo, Drive type = 3.5HD (when using 5 meg config, you will need to either delete or rename the pics in the GUI folder of PSPUAE)
QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

#1
Here is 1 of my typical startup-sequence`s for WHDLoad Games


echo "PLEASE WAIT" (Displays on screen)
echo "Installing" (Displays on screen)
echo " " (Displays nothing, to create a space)

cd RAM: (Goto to RAM:)

c:copy Carvup: all to RAM: (Copy entire contents of Floppy named Carvup to RAM:)

echo " " (Create a space)
echo "Making Assigns" (Diplays on screen)

C:assign CarvupHD: RAM: (This just gives RAM: a name, as some games / apps look for it instead of RAM:. So typing CD CarvupHD: is the same as typing CD RAM:)
C:assign DEVS: RAM:DEVS/ (Needed by game, so we assign it to ram:)
C:assign S: RAM:S/ (Needed by game, so we assign it to ram:)
C:assign C: RAM:C/ (Needed by game, so we assign it to ram:)

C:wait 2 (Not needed, but gives you time do anything needed before it starts)

echo " " (Create a space)
echo "Now Loading" (Displays on screen)

C:wait 2 (Not needed, but gives you time do anything needed before it starts)

cd CarvupHD: (We goto RAM: using its assigned name)

RAM:C/WHDLoad HD.slave PRELOAD (We now load the game, through WHDLoad)
QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

#2
Heres another 1, using lha uncompression and no WHDLoad

echo "PLEASE WAIT" (Displays on screen)
echo "Installing" (Displays on screen)
echo " " (Displays nothing, to create a space)

c:assign ENV: RAM: (Need to assign ENV: for LHA to unpack files without hastling you about it not being there)

cd RAM: (Goto to RAM:)

c:lha x DuneII:DuneII.lzh RAM: (extract DuneII.lzh from Floppy DuneII: to RAM:)
c:lha x DuneII2:DuneII1.lzh RAM: (extract DuneII1.lzh from Floppy DuneII2: to RAM:)

echo " " (Create a space)
echo "Making Assigns" (Diplays on screen)

C:assign Dune: RAM: (This just gives RAM: a name, as some games / apps look for it instead of RAM:. So typing CD Dune: is the same as typing CD RAM:)

C:wait 2 (Not needed, but gives you time do anything needed before it starts)

echo " " (Create a space)
echo "Now Loading" (Displays on screen)

C:wait 2 (Not needed, but gives you time do anything needed before it starts)

cd Dune: (We goto RAM: using its assigned name)

DuneII (We now load the game, through the main exe file)
QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire