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Author Topic: PSPUAE 0.54 Released  (Read 14665 times)

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FOL

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PSPUAE 0.54 Released
« on: September 05, 2006, 11:28:21 PM »

Hi, we have released a new version (0.54), this is a big update,

V0.54 - Speed Increase Release
 - Based on e-uae 0.8.29 WIP3
 - Ditched harddrive support to gain speed as I still can't get it to work with WIP3
 - Removed support for serial ports to gain speed
 - Several optimizations to the e-uae code primarily removing stuff that doesn't make a lot of sense
   on the PSP
 - Added cpu speed option - thanks to FOL
 - Added profiling support
 - Fixed memory issues - now allows 6MB for PSP V1.50 and 5.5MB for PSP V2.00+
 - Should run using kxploit and the eloader (So V1.50 release works with all)
 - Switched middle and right mouse button
 - Fixed screenshot
 - only displays leds for 2 drives as only 2 are enabled (will not accept 4 drives as I have disabled the
   last 2 for performance reasons)
 - disabled debugging support (can be enabled again it doesnt really make a performance hit)
 - only possible to select valid memory configurations (up to 2 Mb chip, 1.5 Mb bogo and 2.5Mb fast)
 - Fixed keyboard mappings
 - when mapping keyboard keys to psp buttons the behaviour is to keep the key down until the psp
   button is released.
 - removed 2 drives from the disk menu
 - added msg box for when no kickstart rom is present and also for when changing kickstart roms
   while using PSPUAE
 - added msg box for when PSPUAE runs out of memory instead of crashing (makes it very hard to crash PSPUAE now)
 - added KickStart 2.04 & 2.05 to the Rom selection menu


« Last Edit: November 13, 2006, 08:07:39 PM by FOL »
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ParaSitius

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Re: PSPUAE 0.54 Released
« Reply #1 on: September 06, 2006, 12:48:16 AM »

Time to party people.
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metallklaus

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Re: PSPUAE 0.54 Released
« Reply #2 on: September 06, 2006, 04:54:01 AM »

Oh, yes. Big Thx.
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Amiguero

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Re: PSPUAE 0.54 Released
« Reply #3 on: September 06, 2006, 06:08:24 AM »

Good work! and thanks for your commitment to this project.

Cheers
Amiguero

UPDATE:
I just install the new eLoader and try this version with kick 1.3 and workbech 1.3 and use the Say comand to say Hello!!
it worked fantastic.

Once again thanks guys!
« Last Edit: September 06, 2006, 11:04:19 AM by Amiguero »
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SAMAEL

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Re: PSPUAE 0.54 Released
« Reply #4 on: September 06, 2006, 06:14:12 AM »

Hello all.
 I very happy to see the new pspuae is ready  ;D.
I try the 0.54 this day.

A BIG THANK for the coders and your fabulous work  ;D.

AMIGA FOR EVER  :D
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brcu

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Re: PSPUAE 0.54 Released
« Reply #5 on: September 06, 2006, 07:04:18 AM »

Thanks for all your good work guys.

If only the downgrader programmers could downgrade my job from 5 days a week to 1 (for the same pay!) and I could have more time to play pspuae   ;)
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Ankalagan

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Re: PSPUAE 0.54 Released
« Reply #6 on: September 06, 2006, 09:04:06 AM »

It is a greeaaaaaaaat news, I will test this new version as fast as possible.
Thank you with all the team. ;D


Here is a day which starts well  :D
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AKA

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Re: PSPUAE 0.54 Released
« Reply #7 on: September 06, 2006, 10:31:31 AM »

I have a religion, it is called Amiga Scene. You guys are the Jesus´es.
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Feark

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Re: PSPUAE 0.54 Released
« Reply #8 on: September 06, 2006, 12:06:12 PM »

What to say except, cowabunga!
Thanks!
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Ankalagan

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Re: PSPUAE 0.54 Released
« Reply #9 on: September 06, 2006, 12:08:33 PM »

Much progress on this version 0.54 especially with the option of adjustment of cpu speed.   

Many games are much faster and fluid :o, example: superfrog, batman the movie, Turrican, Lotus 2, Speedball 2…   

The perfection is close the guy.
“Better a management of the resolution of screens for example”.  ;D 

But progress is real and exeptionnel

You are true geniuses  ;)

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AKA

sappo

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Re: PSPUAE 0.54 Released
« Reply #10 on: September 06, 2006, 02:23:00 PM »

D00Ds! This really rulez.

I have tried it a while ago, and Lotus 2 is near perfect (ingame is perfect) :D

But what's about CHIPSET is faster than MAX in CPU Speed? ;)
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FOL

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Re: PSPUAE 0.54 Released
« Reply #11 on: September 06, 2006, 05:43:37 PM »

D00Ds! This really rulez.

I have tried it a while ago, and Lotus 2 is near perfect (ingame is perfect) :D

But what's about CHIPSET is faster than MAX in CPU Speed? ;)

People need to read the readme, ;). The CPU speed option isnt perfect and doesnt help with alot of stuff, for example Lotus is aweful on chipset, as it might be running fast, but the on screen graphics are going slow.
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Anemos

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Re: PSPUAE 0.54 Released
« Reply #12 on: September 06, 2006, 07:39:22 PM »

we come always more near our love amiga thanks to the effort  RIC
 ::)

we testing hardly also this version
 ;)
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sappo

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Re: PSPUAE 0.54 Released
« Reply #13 on: September 07, 2006, 01:31:05 PM »

D00Ds! This really rulez.

I have tried it a while ago, and Lotus 2 is near perfect (ingame is perfect) :D

But what's about CHIPSET is faster than MAX in CPU Speed? ;)

People need to read the readme, ;). The CPU speed option isnt perfect and doesnt help with alot of stuff, for example Lotus is aweful on chipset, as it might be running fast, but the on screen graphics are going slow.

Yes, you're right :P I've read the readme, but I forgot about that isn't perfect  ;D
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junkman

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Re: PSPUAE 0.54 Released
« Reply #14 on: September 07, 2006, 07:54:12 PM »

I've been looking for a long time for the PSPUAE updates - only just found... and signed up for this site.

Can I say hi by giving huge respect to the developers of this emulator - you guys make my dreams happen :)

Will be testing all my favourites - and will try to update some of the list!

Thanks!

JM

(also will give huge respect to Ditlew & Fanjita, the kings of homebrew development & the latest TIFF exploit :))
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