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PSPUAEv2 (UAE4all2-HD-Vita) Beta 12 Release

Started by FOL, 09 Nov, 2026, 12:48 AM

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FOL

I'm happy to announce release. Its in downloads section.

PSPUAE-v2 Beta 12

QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

#1
Pretty sure I have seen one or two bugs slip through, even after I checked.
Nothing bad, will take another look to confirm, just already started working on more experiments with ME/VME.

Where we stand in regard to improving speed.

1- Dual FAME 68K CPU's working together, FAIL. Once you give control to 68K CPU on ME, it never returns control and locksup.
2- Full Industrial style JIT (i.e. UAE), FAIL. I was patching and emulating around the x86 assumptions. result, was 4x times slower than standard CPU interpreter.
3- Duedalous64 DYNARec, FAIL. Same reason as JIT. Although it's a MIPS based DYNARec, it was designed for MIPS to MIPS. Adapting it hit same issues as JIT.

Currently experimenting with moving chipset to ME. Also planning to experiement with DYNARec built from scratch.
Anything, we can lift from SC CPU to ASYNC ME CPU, will free up SC for 68K CPU.
QuoteResolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

afrances74

Hello,

I've tried the new beta ( thanks for your work ),

I've made some preliminary tests, and I've found the same choppy audio problem found in the 0.72 version.

This is particularly evident with the intro of "It came from the desert" where the intro video ends before the speech ( it tries to catchup towards the end resulting in high pitched voice...)

Dune instead seem to work and the audio shows no problem.

The same game ( same adfs ) used on the PSPv2 beta you provided for testing earlier this year, was slower but the audio was flawless and so was the sync.

I've tried also XenonII megablast and it stops right after the initial screen ( the music was good here too).

Maybe ICFTD was particularly "picky" about the speed? ( the new version is too fast for it?)

I'll try to upload some videos later.

Thanks,

Andrea