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Author Topic: 0.90 Beta 5  (Read 581 times)

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FOL

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0.90 Beta 5
« on: February 01, 2026, 05:58:56 PM »

This was the last release back in 2014. Since then I have not been able to get it to compile.
However this afternoon. Finally got it compiling with latest GCC and toolchain.

So with that said, expect work to continue on PSPUAE, :).
Only issue I can see at present with updated source, is the LEDs are messed up. Still working on fixing them.
« Last Edit: February 01, 2026, 06:01:39 PM by FOL »
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Resolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

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Re: 0.90 Beta 5
« Reply #1 on: February 01, 2026, 08:53:19 PM »

Update leds fixed, but are vertical.
Going to leave it there for now. Already spent 8 hours on this.
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Resolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

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Re: 0.90 Beta 5
« Reply #2 on: February 02, 2026, 08:12:33 AM »

Also appears OSK is not working.
LED and this issue, are down to changes made to make it compile with latest GCC.

May work on it some more tonight. Once I have these sorted. Source will be as it was back in 2014.
Can then use that as a base to update and improve it.
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Resolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

  • PSPUAE Dev Team
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  • A4000T
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Re: 0.90 Beta 5
« Reply #3 on: February 02, 2026, 09:52:40 PM »

All fixed. Now have working source to continue working from.
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Resolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

  • PSPUAE Dev Team
  • Site Admin
  • A4000T
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Re: 0.90 Beta 5
« Reply #4 on: February 04, 2026, 08:10:12 AM »

Plan is.

Get AGA menu option working correctly. Meaning no more having to set AGA on start to get it to set CS Masks correctly.
Then look at getting HDF / folder support fixed.
Then will look at optimising code for speed.
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Resolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

  • PSPUAE Dev Team
  • Site Admin
  • A4000T
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  • Posts: 3,580
  • Amigakit.com Technical
    • PSPUAE
Re: 0.90 Beta 5
« Reply #5 on: February 05, 2026, 08:24:10 AM »

Decided to go with HDD support first.
Spent some time on it last night, hoping to do some more on it tonight.

If I recall, logs showed it was passing massive negative value to UAE for HDF size.
Previously I did start aligning mem to 32bit, which the PSP likes. So its proberly not the cause, but maybe part of it.
« Last Edit: February 05, 2026, 08:28:33 AM by FOL »
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Resolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire

FOL

  • PSPUAE Dev Team
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  • A4000T
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  • Karma: 690
  • Offline Offline
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  • Posts: 3,580
  • Amigakit.com Technical
    • PSPUAE
Re: 0.90 Beta 5
« Reply #6 on: February 06, 2026, 09:07:45 AM »

Seems the HDD issue is a lot more complex than I first thought.

Tried to get HDF working, just refuses to work. Original way it was being done was not the right way to do it.
Turned out, who ever added HDD selection code was trying to use filesystem to mount HDF. Thats not how its supposed to be done. filesys mounts are only ment for host folder hdd. After spending time trying to mount correct way (through Hardfile handler) it has come clear there are things missing from the source.

So have dumped HDF approach and will work on getting it working via host folders using filesys mounting.
Fingers crossed that will work. Even if its folder HDD's, its better than nothing.

After this, I was thinking of JIT. However JIT is way past my level of skills. So I was thinking of maybe a Psuedo-JIT.
Via caching code ready for it to be resused. More on this, when I look at it further.
« Last Edit: February 06, 2026, 12:06:07 PM by FOL »
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Resolute and Industrious
Grand ruler of the yellow people and the Ultimate Amiga Empire
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