Ultimate Amiga

Network Boards => AMOS Factory => Other AMOS Related => Topic started by: MichaelVParent on July 28, 2015, 10:57:08 PM

Title: Proposed Bounty: Support for Modular Animation system! My Spriter Prototype
Post by: MichaelVParent on July 28, 2015, 10:57:08 PM
Hi fellow Amos users.  I'm donating my fully functional prototype of Spriter (runs on Windows PC only) to anyone who wants to use it. It's fully functional and perfect for creating modular animations (animating a character or effect made from multiple sprites or separate image blits).

Here is a series of tutorial vids explaining how to use it: https://www.youtube.com/watch?v=IalClLASot4&list=PL932376385F1A6991

The full, unlocked version can be downloaded from here: http://www.holymonkeystudio.com/spriterproto/SpriterPrototype.zip

I'll report back here with example files/animations in the near future.

Goal for Bounty?

1) A program that loads all the images used in the Spriter animation file (they'd just be iff images in a folder) and then adds them to an amos sprite or bob bank.

2) The program would then also convert the animation data from the Spriter file into the actual amal/amos code as ASCII format which can then be copied and pasted right into Amos.

3) Any images from a folder called "sprite" would be added to a sprite bank and used be drawn as sprites, while any images from a folder called "blits" would be added to a bob bank and drawn as blits. (using powerbobs extension)

Looking forward to thoughts and feedback.

cheers.
Title: Re: Proposed Bounty: Support for Modular Animation system! My Spriter Prototype
Post by: MichaelVParent on July 31, 2015, 05:00:34 PM
Hi again everyone.
Here is a new video showing my example file:
https://www.youtube.com/watch?v=8EoKQEtNq60

And the actual example file can be loaded from here: www.holymonkeystudio.com/ProtoSpriterExample.zip

Title: Re: Proposed Bounty: Support for Modular Animation system! My Spriter Prototype
Post by: Hungry Horace on August 03, 2015, 11:34:34 AM

Goal for Bounty?

1) A program that loads all the images used in the Spriter animation file (they'd just be iff images in a folder) and then adds them to an amos sprite or bob bank.

2) The program would then also convert the animation data from the Spriter file into the actual amal/amos code as ASCII format which can then be copied and pasted right into Amos.

3) Any images from a folder called "sprite" would be added to a sprite bank and used be drawn as sprites, while any images from a folder called "blits" would be added to a bob bank and drawn as blits. (using powerbobs extension)

These should be feasible, but for me it will be a limitiation of time-frame, because I dont have much free at the moment!

Register me as 'interested' but if i get beaten to it, i wont be too upset ;)
Title: Re: Proposed Bounty: Support for Modular Animation system! My Spriter Prototype
Post by: MichaelVParent on August 03, 2015, 10:02:55 PM
Awesome.  I'm glad you're interested Hungry Horace.
Anyone else have the time and interest? Maybe a collaboration?

Cheers,
Mike