Ultimate Amiga

Network Boards => AMOS Language Discussion => AMOS Factory => AMOS Professional Forum => Topic started by: James on January 29, 2007, 12:45:57 PM

Title: Sound and Audio
Post by: James on January 29, 2007, 12:45:57 PM
I was wondering if any of you had any audio samples that I can use for a game that I am programming for myself. I collect samples and like placing them in programs that I make for myself and my friends. I had a DSS8 many, many years ago, but it's not working anymore.

I have some sampled sounds, in raw format, and I am looking for others. Is there a place to find good sounds that you could use for yourself?

Is there a place on this forum that offers links, downloads for sounds?

I am back at it, and programming with my emulated Amiga! I have just started the sam bank program and using the sounds in my program. I'm also looking for a more modern program to fade, edit raw samples...like the old DSS8 software did.

Thanks for your time,

Sandlizard
Title: Re: Sound and Audio
Post by: SamuraiCrow on January 29, 2007, 05:43:05 PM
For music modules and instruments you could look at ModArchive.com (http://www.modarchive.com/index.shtml) but for license-free samples for sound effects you might have to convert some .WAV files on the PC to IFF.  You may have to buy a CD collection like the ones on IndieSFX.co.uk (http://www.indiesfx.co.uk/).

-edit-  StoneWashed.net (http://www.stonewashed.net/sfx.html) has some freebies listed in a directory.  GrSites.com (http://www.grsites.com/sounds/) has some more.
Title: Re: Sound and Audio
Post by: James on January 30, 2007, 12:48:14 PM
Glad you are on...I'm needy!

OK, what tool could be used (I'm emulating an Amiga on my P4, 3.1 HT Acer laptop, using XP home, sp2. What tool could I use to convert WAVs to IFFs? Do you recommend DSS8 or 8+ as a good tool to sample?

Would that work with an emulated Amiga? probably not, right as the parallel pining is not the same?

I have an old A4000 with bootup issues. I'm fighting with it and I have reseated every component....It has just not booted up! So, I'm looking for my old coding, sounds, etc.

I'm always looking for WAVs or other sounds/samples that are publicly available. Thanks for your help.

Sandlizard
Title: Re: Sound and Audio
Post by: andyr on January 30, 2007, 04:52:02 PM
Goldwave is a PC program that will save out in amiga 8 bit IFF format. You can then access these samples through WinUAE. It's a sharware program, fully working for 100 commands everytime it's loaded.

www.goldwave.com

Also, on the Amiga side, Octamed Sound Studio can load .wav files and then save them out as .iff format. It's freeware!!

http://www.medsoundstudio.co.uk/enteramiga.htm

Hope this helps...

Andy.
Title: Re: Sound and Audio
Post by: Lonewolf10 on October 07, 2007, 09:34:46 PM

Well sometime in the future I am going to look into converting samples, taken using my laptop, into an Amiga friendly format. Unfortunately, that is unlikely to happen until the end of 2008!


Regards,
Lonewolf10

Title: Re: Sound and Audio
Post by: Amiten on March 17, 2016, 10:53:09 PM
Hello,

I Read this post Again and thinking in a way to load/Play Big Iff Samples with the Amos.

any idea how to play a file like this one I attach to this post in Amos? , this file if we open in Eagle Tracker or play in Directory Opus we can ear fine no problem is a 11000hz IFF Sound 3.8MB. but in amos the only idea is open the sample editor and try to load this Big 3.8MB File in chip Ram so Out of memory for sure.

the idea is playing/decodig in realtime direct to Paula without load first in Chip Ram Dont know really is this is possible or not trough  :)  amcaf ? other Pluging may?

any ideas are welcome! thanks and Regards.

Amiten
Title: Re: Sound and Audio
Post by: SamuraiCrow on March 18, 2016, 02:50:47 AM
Playing a sample from fast RAM is possible from AmosPro but I can't remember the exact command to rebuffer the Chip RAM.  I do know that the hardware can't handle a buffer size bigger than 128k.

-edit-

Sam Swap is the command.  The example case in the manual uses sload to stream audio from disk but copying sample data from a bank in Fast RAM is faster yet.
Title: Re: Sound and Audio
Post by: Amiten on March 18, 2016, 10:30:22 AM
Hola SamuraiCrow,

thanks for the help so technically is possible to play this sample in Amos?  bank swap mmm  let me check  all the be

Edit:  sload"musicafinal.iff"     and then sam play 1 ??? maybe  thanks
Title: Re: Sound and Audio
Post by: SamuraiCrow on March 18, 2016, 01:08:00 PM
Not Bank Swap, Sam Swap.  The steps are like streaming audio.
Title: Re: Sound and Audio
Post by: Amiten on March 18, 2016, 05:08:48 PM
you are right Samurai

acording to the amos profesional manual  this is the code need for play big samples

Reserve As Chip Work 10,10000
 Reserve As Chip Work 11,10000
 Open In 1, "Dh0:Name_of a_big_sample"
 L=Lof(1) : C=0 : A=Start(10)
 Sload 1 To Start(10),10000 : C=C+10000
 Sload 1 To Start(11),10000 : C=C+10000
 Sam Raw %1111,Start(10),10000,10000
 Do
 Gosub CHECK_SAM
 If C>L Then Goto FINI
 Sam Swap %1111 To Start(11),10000
 Sload 1 To Start(10),10000 : C=C+10000
 Gosub CHECK SAM
 If C>L Then Goto FINI
 Sam Swap %1111 To Start(10),10000 : C=C+10000
 Sload 1 To Start(11),10000
 Loop
 CHECK_SAM:
 Repeat
 A=Sam Swapped(1)
 Locate 0,0: Print A;" "
 Until A=-1
 Return
 FINI:
 Close 1: End


Double buffered sampling
Samples are ideal for generating realistic sound effects directly from AMOS Professional programs. However, as the
samples get longer, their memory requirements become prohibitive! If sound samples are used sparingly, several
seconds of perfect audio effects can be conjured up by an unexpanded Amiga. Unfortunately, continuous
soundtracks would seem like an impossibility, with one minute of digital sound consuming almost a megabyte of
data!
Owners of the basic Amiga machine will be forced to use most memory for routines and screens, but AMOS
Professional can offer hard drive users an alternative sampling technique, allowing the entire disc to be treated as
"virtual" memory. This means that instead of loading an entire sound sample as a single block, it can be played a
section at a time directly from disc. The only limitation to the size of such samples is the amount of free space in the
storage facility


Lets see if I can play this Big sample  if yes gonna be amazing!!!!
Title: Re: Sound and Audio
Post by: Amiten on March 18, 2016, 05:30:53 PM
its work its work!!!!!!!!  now I can play LONG LONG IFF MUSIC IN MY GAMES   !!!!! THANKS FOR THE HELP!!!!!
Title: Re: Sound and Audio
Post by: SamuraiCrow on March 19, 2016, 04:57:14 AM
If I could make a few suggestions, you might want to use smaller buffers equivalent to one tenth of a second at the sampling rate of the audio.  This will make the rebuffering quicker but more often.  Also, if you have enough Fast RAM to hold the sample, you can replace the sload command with a copy command to copy sample data from a work bank.  Finally, this command set uses raw sample data, not IFF.  You don't need the header information.
Title: Re: Sound and Audio
Post by: Xertese on June 18, 2016, 10:51:48 AM
I have a large archive of Amiga iff samples i will upload to a share site and post the link here if allowed i also have a large selection of Mod traker files along with some other various Amiga formats from which samples can be ripped using any Amiga tracker player.

Here is the link
http://www.4shared.com/folder/gzDqKLi4/AMIGA_SAMPLES.html (http://www.4shared.com/folder/gzDqKLi4/AMIGA_SAMPLES.html)
Title: Re: Sound and Audio
Post by: Hungry Horace on June 19, 2016, 02:20:16 PM
I have a large archive of Amiga iff samples i will upload to a share site and post the link here if allowed i also have a large selection of Mod traker files along with some other various Amiga formats from which samples can be ripped using any Amiga tracker player.

Here is the link
http://www.4shared.com/folder/gzDqKLi4/AMIGA_SAMPLES.html (http://www.4shared.com/folder/gzDqKLi4/AMIGA_SAMPLES.html)

Sounds good - i would like to share this via the site if that ok?

The link at the moment comes up as "You need owner's permission to access this folder.
Try requesting access from owner"

Any chance it could be made public?
Title: Re: Sound and Audio
Post by: Xertese on June 21, 2016, 03:35:21 PM
@Horace
Sorry about that now with public access
Yes you are more than welcome to share this on the site

http://www.4shared.com/folder/gzDqKLi4/AMIGA_SAMPLES.html (http://www.4shared.com/folder/gzDqKLi4/AMIGA_SAMPLES.html)

DELETED
Title: Re: Sound and Audio
Post by: Hungry Horace on July 04, 2016, 06:45:27 PM
@Horace
Sorry about that now with public access
Yes you are more than welcome to share this on the site

http://www.4shared.com/folder/gzDqKLi4/AMIGA_SAMPLES.html (http://www.4shared.com/folder/gzDqKLi4/AMIGA_SAMPLES.html)

DELETED

agghh... cant find where i downloaded this to!