Ultimate Amiga

Ultimate Amiga Emulation News => PSPUAE => RAM Installed Save State (R.I.S.S.) Help / Support => Topic started by: zicozico on 22 Aug, 2007, 05:57 PM

Title: SWOS RISS
Post by: zicozico on 22 Aug, 2007, 05:57 PM
Quote from: Hungry Horace on 04 Mar, 2007, 12:11 PM
Quote from: djtosh on 02 Mar, 2007, 07:50 PM
hi is it possible for a ram state file of swos with the new 2006/2007 updated data?

where is this data and i'd look into it

Career mode crashes with the SWOS savestat uploaded here (at selecting your team).
Looks like the savestate is not 100% correct.
Can someone correct the SWOS 96/97 savestate?
I'd really like to play SWOS career mode again!!

By the way SWOS 05/06 update would be here:
http://www.eibmoz.dk/swos0506/index.php

Title: SWOS State Problems
Post by: FOL on 22 Aug, 2007, 06:10 PM
Quote from: zicozico on 22 Aug, 2007, 05:57 PM
Quote from: Hungry Horace on 04 Mar, 2007, 12:11 PM
Quote from: djtosh on 02 Mar, 2007, 07:50 PM
hi is it possible for a ram state file of swos with the new 2006/2007 updated data?

where is this data and i'd look into it

Career mode crashes with the SWOS savestat uploaded here (at selecting your team).
Looks like the savestate is not 100% correct.
Can someone correct the SWOS 96/97 savestate?
I'd really like to play SWOS career mode again!!

By the way SWOS 05/06 update would be here:
http://www.eibmoz.dk/swos0506/index.php



Turn CPU Cycle Exact to "ON". That should correct the problem, then save the config for that state.
Title: SWOS State Problems
Post by: zicozico on 22 Aug, 2007, 07:58 PM
HI
Thanks for the answer.

Sorry to bother you again but there's no CPU cycle exact to "on" in version 0.63.
Only blitter cycle exact (which was "on") and a CPU setting "REAL", which I tried.

Unfortunately no luck yet  :-(


Title: SWOS State Problems
Post by: FOL on 22 Aug, 2007, 08:59 PM
Quote from: zicozico on 22 Aug, 2007, 07:58 PM
HI
Thanks for the answer.

Sorry to bother you again but there's no CPU cycle exact to "on" in version 0.63.
Only blitter cycle exact (which was "on") and a CPU setting "REAL", which I tried.

Unfortunately no luck yet  :-(




Sorry, thats the option i ment, :(.

Best to ask horace, as he made the state.
Title: Re: SWOS State Problems
Post by: Hungry Horace on 22 Aug, 2007, 11:01 PM
i will look into it next week when i have the chance.

i did test this when i made the state.... any chance the cycle-exact setting got broke?

maybe try immediate blitters instead?
Title: Re: SWOS State Problems
Post by: zicozico on 23 Aug, 2007, 09:51 AM
GREAT!!
Immediate blits seems to do the trick!
Brilliant!!
Title: Re: SWOS State Problems
Post by: FOL on 23 Aug, 2007, 03:59 PM
Quote from: Hungry Horace on 22 Aug, 2007, 11:01 PM
i will look into it next week when i have the chance.

i did test this when i made the state.... any chance the cycle-exact setting got broke?

maybe try immediate blitters instead?

No, I didnt break Cycle Exact. Works fine for me.
Title: Re: SWOS State Problems
Post by: Hungry Horace on 23 Aug, 2007, 06:03 PM
Quote from: FOL on 23 Aug, 2007, 03:59 PM
Quote from: Hungry Horace on 22 Aug, 2007, 11:01 PM
i will look into it next week when i have the chance.

i did test this when i made the state.... any chance the cycle-exact setting got broke?

maybe try immediate blitters instead?

No, I didnt break Cycle Exact. Works fine for me.

well we have the answer anyway... it needs immediate blitters.

i had thought before they got swapped by accident... when i was testing Plutos, (which needs it) but it turned out i was confused about which one winuae needed. (as i recall, winuae-kaillera breaks with either imm. blitters or cycle exact)

maybe they were wrong originally and got fixed (i beleive they were added becasue i requested it for SWOS) - this might explain why the SWOS config is set up wrong... becasue i -would- have tested that.
Title: Re: SWOS State Problems
Post by: FOL on 23 Aug, 2007, 11:15 PM
Quote from: Hungry Horace on 23 Aug, 2007, 06:03 PM
Quote from: FOL on 23 Aug, 2007, 03:59 PM
Quote from: Hungry Horace on 22 Aug, 2007, 11:01 PM
i will look into it next week when i have the chance.

i did test this when i made the state.... any chance the cycle-exact setting got broke?

maybe try immediate blitters instead?

No, I didnt break Cycle Exact. Works fine for me.

well we have the answer anyway... it needs immediate blitters.

i had thought before they got swapped by accident... when i was testing Plutos, (which needs it) but it turned out i was confused about which one winuae needed. (as i recall, winuae-kaillera breaks with either imm. blitters or cycle exact)

maybe they were wrong originally and got fixed (i beleive they were added becasue i requested it for SWOS) - this might explain why the SWOS config is set up wrong... becasue i -would- have tested that.

tut tut, how we forget, i added Cycle exact, and your reply "Thanks FOL, I hate you sometimes, I sat up all night playing SWOS cause you added Cycle exact". It was deffo cycle exact that fixed it, and they have definately not swapped by mistake, cycle exact slows emu more than blitter.
Title: Re: SWOS State Problems
Post by: skateblind on 23 Aug, 2007, 11:25 PM
Well, what ever it was/is, could we get a fixed save-state uploaded sometime please?
Cheers!  ;D
Title: Re: SWOS State Problems
Post by: FOL on 23 Aug, 2007, 11:26 PM
Quote from: skateblind on 23 Aug, 2007, 11:25 PM
Well, what ever it was/is, could we get a fixed save-state uploaded sometime please?
Cheers!  ;D

bah your just bored, cause you cant play outspark, ;). Tommorow should be fun though.
Title: Re: SWOS State Problems
Post by: Hungry Horace on 23 Aug, 2007, 11:32 PM
Quote from: FOL on 23 Aug, 2007, 11:15 PM

tut tut, how we forget, i added Cycle exact, and your reply "Thanks FOL, I hate you sometimes, I sat up all night playing SWOS cause you added Cycle exact". It was deffo cycle exact that fixed it, and they have definately not swapped by mistake, cycle exact slows emu more than blitter.

exactly my point!

it seems Immediate Blits fixes the problem NOT cycle exact. (according to zicozico )

my point is that when they were added in the beta, they were perhaps wrong. (i remember some fiddling being done with them, like ensuring only one was ever switched on at a time - it was likely then, that it was sorted) -

perhaps this is why it was later assumed (when making the state) that Cycle Exact was what was needed, when in fact Imm.Blits were needed.

whatever the case, one of them works, and when i tried Plutos recently, i got it working with the same setting as WinUAE, so things are definately right now ;)


p.s. skate:  it doesnt warrant a new state. why dont YOU update the config, test it and re-upload it for a change?! :P
Title: Re: SWOS State Problems
Post by: skateblind on 24 Aug, 2007, 05:04 PM
OK,  I will  :P
*Salutes horace*
Title: SWOS 96/07 R.I.S.S
Post by: craigtumilty on 16 Sep, 2007, 04:15 PM
Ive managed to get the SWOS R.I.S.S. version on your site running on my psp

the thing is i wanted to use some custom tactics i have on an ADF but when i load the disk in they dnot show up?

ive tried running workbench on my pc using WinAUE and they show up fine just not when i goto load them in pspuae

Any Advice?

Thanks
Title: Re: SWOS 96/07 R.I.S.S
Post by: FOL on 16 Sep, 2007, 04:17 PM
Quote from: craigtumilty on 16 Sep, 2007, 04:15 PM
Ive managed to get the SWOS R.I.S.S. version on your site running on my psp

the thing is i wanted to use some custom tactics i have on an ADF but when i load the disk in they dnot show up?

ive tried running workbench on my pc using WinAUE and they show up fine just not when i goto load them in pspuae

Any Advice?

Thanks

Horace is the lord of everything SWOS, sure he will have the answer you seek, ;).
Title: Re: SWOS 96/07 R.I.S.S
Post by: Hungry Horace on 16 Sep, 2007, 05:56 PM
they would likely require a new RISS made, which allows files to be transferred to/from ADF.

i'll look into it
Title: Re: SWOS 96/07 R.I.S.S
Post by: craigtumilty on 19 Sep, 2007, 10:15 PM
ah right

tried to use an adf loading version of swos but it freezes when i goto load from a ADF disk on tactics screen

shame cos the tactics ive got made all the players values rise loads
Title: Re: SWOS 96/07 R.I.S.S
Post by: Hungry Horace on 19 Sep, 2007, 10:42 PM
if you post your tactic file, i'll see if i can "inject" it into the current RISS for a less permanent solution.
Title: Re: SWOS State Problems
Post by: Jefferio on 01 Nov, 2007, 07:02 PM
sorry to trouble you guys but I'm having issues!

I'm new to this so this maybe a simple problem? I can use adf games no worries but swos is my 1st save state. I load save state and it freezes and psp turns off. I try to load the config file and it freezes and psp turns off again?! Please help this poor simpleton!  ;D
Title: Re: SWOS State Problems
Post by: FOL on 01 Nov, 2007, 07:11 PM
Quote from: Jefferio on 01 Nov, 2007, 07:02 PM
sorry to trouble you guys but I'm having issues!

I'm new to this so this maybe a simple problem? I can use adf games no worries but swos is my 1st save state. I load save state and it freezes and psp turns off. I try to load the config file and it freezes and psp turns off again?! Please help this poor simpleton!  ;D

Im guessing you dont have KickROM 3.0.
Make sure you have both kickrom 1.3 and kickrom 3.0, naming then kick13 and kick30. Place them in the KICKS folder.

It should show an error message, but with 1.50 eboot, it crashes instead.
Title: Re: SWOS State Problems
Post by: Jefferio on 01 Nov, 2007, 07:31 PM
Easy as that eh?! Thank you, its working fine now. Just need to try n add this 05 06 update?
Title: Re: SWOS State Problems
Post by: FOL on 01 Nov, 2007, 07:44 PM
Quote from: Jefferio on 01 Nov, 2007, 07:31 PM
Easy as that eh?! Thank you, its working fine now. Just need to try n add this 05 06 update?

Dont think they are available, best to ask Hungry Horace
Title: Re: SWOS State Problems
Post by: Hungry Horace on 01 Nov, 2007, 07:49 PM
when i get the time, i'll do a proper SWOS update for pspuae.com


if you would like to post the 0506 (0708 would be better though :p  )  data here, i can use that with it.
Title: Re: SWOS State Problems
Post by: Jefferio on 01 Nov, 2007, 08:14 PM
well horace if u fancy creating a 07 08 update that would be great!!!! this 06 07 thing i got is a hdf file and i havent had it running tho so not sure how much udse it will be?
Title: Re: SWOS State Problems
Post by: Hungry Horace on 02 Nov, 2007, 06:00 PM
HDF is fine for extracting data from, it just cant be used direct with PSPUAE.


any update i do will be primarirly in the graphics dept. with data taken from elsewhere.


at most i might update Sheffield Wednsday, England and Chelsea, but that would be the lot... i haent time to get into data editting again.
Title: Re: SWOS State Problems
Post by: Jefferio on 03 Nov, 2007, 06:07 PM
how about manchester united as well?! I've started career mode now anyway, think I can live without updates. While I'm here I was wondering if theres a way to save highlights? Using a drive during savestate gameplay doesnt really work does it? I couldnt get it to work anyway.
Title: Re: SWOS State Problems
Post by: Hungry Horace on 03 Nov, 2007, 06:57 PM
there is no "save" adf included with the SWOS RISS, but it should be easy to create one. all "in-game" saving would go onto that. Easy to creat one in WINuae however (create formatted adf)  - and then you just use it like any other ADF by sticking it into the emulated DF0:



p.s.  there's not a hope-in-hell of >me< updating man united!! i hate them that much!

Title: Re: SWOS RISS
Post by: Jefferio on 03 Nov, 2007, 07:16 PM
well I'm a man utd fan so it was worth a try!  ::) yeah I have a saves adf already done coz I play a few other games using adf. when i go to save it goes to the amiga dos screen saying replace volume 1 in df0 in a system request box at the top but on main screen it says operation succesful? But I cant get off this screen and the save sdoesnt seem to work?
Title: Re: SWOS RISS
Post by: Hungry Horace on 03 Nov, 2007, 07:40 PM
might have a stab at making a new SWOS RISS tonight then, time permitting.

thanks for reporting this bug.
Title: Re: SWOS RISS
Post by: Jefferio on 03 Nov, 2007, 07:43 PM
That would be great. Wish I could help and do it myself but I wouldnt have a clue! Searched forums 1st before I asked but no ones reported a problem. Maybe I'm the only saddo who wants to save the highlights!

Thanks again horace
Title: Re: SWOS RISS
Post by: Hungry Horace on 10 Nov, 2007, 11:48 PM
sorry i havent done this yet, i've had a few big things in RL distracting me, and the little reamaing "amiga time" i've had, has largely concerned sorting my actual hardware (which once finished, should put an end to needing to do anything to it ever again!)

rest assured, i've made a start on it though, but the graphics edits (to make them as generic as i would like) are not a fast process!!

when its all done, there will likely be two new SWOS states, one for 9697 and one for 0607/generic-pspuae updates.... i hope you will enjoy them
Title: Re: SWOS RISS
Post by: Jefferio on 12 Nov, 2007, 07:11 PM
we wait in baited breath o mighty horace!!!!!! keep up the good work my friend. When the update one is up is it simple to get my current career up and running on it? adf style?
Title: Re: SWOS RISS
Post by: Hungry Horace on 13 Dec, 2007, 04:32 PM
this update is coming on quite nicely

The graphics (difficult bits anyway) are almost done.

for tem updates i will be using data from here....

http://synchronated.110mb.com

i am currently in discussions with the guy who does those updates, and hope we can work on a regular single update between us.

@Jeff - i dont know about your career file. I guess if its a 9697 .car file, stored on ADF it -should- transfer fine.


preview:  http://www.djcresswell.com/swos/swos-wembley2.png

Title: Re: SWOS RISS
Post by: Hungry Horace on 14 Dec, 2007, 01:06 AM
lots of preview pics.

almost done, just need to tidy up a couple of things, test it, and package it for the RISS.


(https://www.ultimateamiga.com/proxy.php?request=http%3A%2F%2Fwww.djcresswell.com%2Fswos%2F_mainlogo.gif&hash=b7ff6ea2f2ec406be9b5f5df93808717cdee2dfe)
(https://www.ultimateamiga.com/proxy.php?request=http%3A%2F%2Fwww.djcresswell.com%2Fswos%2F_menu.gif&hash=9c3dd8e027228a30dba444a0768f600724414956)
(https://www.ultimateamiga.com/proxy.php?request=http%3A%2F%2Fwww.djcresswell.com%2Fswos%2F_eggcup.gif&hash=d43c816db091c82ba3040669cfcfe14b0218da49)
(https://www.ultimateamiga.com/proxy.php?request=http%3A%2F%2Fwww.djcresswell.com%2Fswos%2F_synchro.gif&hash=7443edd99f382e3d93bf579d7e8dc29ec4be9607)
(https://www.ultimateamiga.com/proxy.php?request=http%3A%2F%2Fwww.djcresswell.com%2Fswos%2F_pspuae.gif&hash=65bc6c7715a5725a24e7402f61d7244af5f469ec)
Title: Re: SWOS RISS
Post by: baboon on 19 Dec, 2007, 10:51 AM
I'm looking forward to the RISS for this classic footie game! ...Who needs Pro Evo and Fifa when you've got Sensi Soccer!  ;D

Sort of off topic but on the xbox 360 (xbox live) theyve just released (and also updated) this rather exclellent game!

I cant wait to play this classic online when I get home!

If anyone on here's got a xbox360 and want a blast online add me as a contact 'BABOON209'. :)
Title: Re: SWOS RISS
Post by: Hungry Horace on 27 Jan, 2008, 05:55 AM

The new Amiga Online Edition of Sensible World of Soccer, including updated teams and graphics is now available in the downloads section.

http://pspuae.condor.serverpro3.com/index.php?action=tpmod;dl=item265


And no, it wont be available to use on UAE4ALL as the updates are too large to fit on the original disks.

Let me know if there are any problems / bugs. I will be likely revising this when Syncronated's next data update is released. The Career mode has been tested for game start, but not for seaon end, although i believe the team updates are already tested to ensure this works.

Sorry i didnt do this sooner, but i've only just compiled the winuae-kaillera version for the Amiga Online site for which it is mainly intended!
Title: Re: SWOS RISS
Post by: baboon on 27 Jan, 2008, 11:20 AM
Quote from: Hungry Horace on 27 Jan, 2008, 05:55 AM

The new Amiga Online Edition of Sensible World of Soccer, including updated teams and graphics is now available in the downloads section.

http://pspuae.condor.serverpro3.com/index.php?action=tpmod;dl=item265


And no, it wont be available to use on UAE4ALL as the updates are too large to fit on the original disks.

Let me know if there are any problems / bugs. I will be likely revising this when Syncronated's next data update is released. The Career mode has been tested for game start, but not for seaon end, although i believe the team updates are already tested to ensure this works.

Sorry i didnt do this sooner, but i've only just compiled the winuae-kaillera version for the Amiga Online site for which it is mainly intended!

You have been busy Horrace!

Downloading now! :)
Title: Re: SWOS RISS
Post by: Hungry Horace on 27 Jan, 2008, 01:48 PM
Quote from: baboon on 27 Jan, 2008, 11:20 AM

You have been busy Horrace!

Downloading now! :)

over 150 games online playable via winuae-kaillera - yeah i should say so!
Title: Re: SWOS RISS
Post by: douglemcnori on 22 Feb, 2008, 03:42 PM
Wow is all I can say! I played SWOS on an older version of PSPUAE and it was pretty slow and juddery - and now its almost too fast!! or is that just how it was back in the day - is there any way of slowing it down a tad or can someone recommend the "perfect" settings inside WINUAE?

Cheers
Title: Re: SWOS RISS
Post by: FOL on 22 Feb, 2008, 03:52 PM
Quote from: douglemcnori on 22 Feb, 2008, 03:42 PM
Wow is all I can say! I played SWOS on an older version of PSPUAE and it was pretty slow and juddery - and now its almost too fast!! or is that just how it was back in the day - is there any way of slowing it down a tad or can someone recommend the "perfect" settings inside WINUAE?

Cheers

WINUAE????
Title: Re: SWOS RISS
Post by: Hungry Horace on 22 Feb, 2008, 04:00 PM
ways to slow swos down on pspuae....


decrease the frameskip!

switch sound on!


only with the newest beta do i think its approaching playable (with sound) myself
Title: Re: SWOS RISS
Post by: FOL on 22 Feb, 2008, 04:09 PM
Quote from: Hungry Horace on 22 Feb, 2008, 04:00 PM
only with the newest beta do i think its approaching playable (with sound) myself

Thanks, was going to ask you this, ;).
Title: Need help with SWOS 96/97 (0.71 & 4.01 Firmware)
Post by: snowbound on 20 Jul, 2008, 04:47 PM
Having a hell of a time getting this to run. I am running firmware 4.01 m33-2 on a PSP slim with latest version of pspuae. All kicks are in the right place and I am using the swos save state downloaded from this site. The pre-configured config file that comes with the save state doesn't help. I have tried every combination of configuration to no avail. All I get is "Your Kickstart requires a 68020 CPU". I have even manually set the CPU to 68020, doesn't help. Has anyone managed to get this to work on the firmware and pspuae I have installed? Any help appreciated.
Title: Re: Need help with SWOS 96/97 (0.71 & 4.01 Firmware)
Post by: Hungry Horace on 20 Jul, 2008, 04:49 PM
i dont know what youre doing - i'm running the RISS version fine.

just load the config, reset, then load the save-state.


[edit - merged with old SWOS / RISS thread]
Title: Re: Need help with SWOS 96/97 (0.71 & 4.01 Firmware)
Post by: FOL on 20 Jul, 2008, 05:26 PM
Quote from: Hungry Horace on 20 Jul, 2008, 04:49 PM
i dont know what youre doing - i'm running the RISS version fine.

just load the config, reset, then load the save-state.


[edit - merged with old SWOS / RISS thread]

Or load the state again. Should give it time to pickup the config file.
Title: Re: SWOS RISS
Post by: snowbound on 20 Jul, 2008, 05:41 PM
Thanks for the feedback guys. It was the kickstart rom. I tried another one and it works fine now. Sweeeeeeet!
Title: Trying to run SWOS9697 RISS on 0.71
Post by: ElDiablo365 on 23 Sep, 2009, 06:06 AM
Hi, just discovered this site and it is awesome!


I'm having a little trouble trying to get the RISS of SWOS9697 to run on my psp though.


I put the pspuae folders into game150 folder and then put the kick13 rom in the kicks folder.  Finally I put the RISS into the states folder.


The emulator starts no problem but when I try to load the state it just goes to a black screen and ultimately restarts my psp.


It's a psp phat running 5.00m33-6


Am I missing an obvious step here?  I don't have an adf files, just the RISS in the states folder. 


Any help greatly appreciated.
Title: Re: Trying to run SWOS9697 RISS on 0.71
Post by: ElDiablo365 on 23 Sep, 2009, 09:29 AM
Going to answer my own question here.


I put kickstart 31 on the psp as well and had the same story (game didn't load).  Kickstart 30 looks to have solved my problem though, the game loaded up fine.


The game hangs every time I try to start the career mode after picking a team - any suggestions on why this might be or how to solve it?
Title: Re: SWOS RISS
Post by: Hungry Horace on 23 Sep, 2009, 05:25 PM
thread merged with 'SWOS RISS' thread in the RISS Support/Help forum

i'm an sure your answer is in the above thread. It's either blitter cycle exact or  immediate blits you need to make the career mode work.


all RISS require kickstart 3.0 and not kickstart 3.1 .... this is explained in the RISS Guide / FAQ which you can find on the front page :)

good luck

edit: also, 0.72 is the latest version of PSPUAE, although you will require the NOT fame/c version to run the swos RISS
Title: Re: SWOS RISS
Post by: ElDiablo365 on 23 Sep, 2009, 08:11 PM
Switched to 0.72, switched immediate blits, career mode works!    :D


Train journeys will never be the same with good ol SWOS career mode back!    ;D


On a separate note, my God I don't remember this game being so fast.    :o   Hmm, might need to fiddle with the framerate to even the playing field.    :P


Thanks a million for the help Horace, it was getting late yesterday while I was looking at solving the issue and things had stopped making sense.
Title: Re: SWOS RISS
Post by: Hungry Horace on 24 Sep, 2009, 05:55 AM
glad its all working for you.  ;D

the config for the RISS is probably for an older (slower) version and has more skip than needed.

however, i found SWOS to be painfully slower than it's genuine Amiga speed if the sound is switched on, so i turned it off on the RISS, to give smoother (less skip) and faster (like it should be!) gameplay.

you can, of course, tweek it for personal preference :)

there is also a version of SWOS uploaded with updated teams and graphics ... the SWOS "Amiga Online" version, if you are interested.

SWOS UPDATE (http://www.ultimateamiga.com/index.php?action=tpmod;dl=item265)
Title: Re: SWOS RISS
Post by: ElDiablo365 on 24 Sep, 2009, 08:16 AM
Yep, I found the updated version of SWOS , absolutely trojan work by whoever updated all those teams!


I'm finding that I have to bring the frameskip back from 34 to compete but at the same time I want it to match as closely as possible the authentic Amiga experience that I remember (can't make things too easy).


Thanks so much for everyone who has worked on this project, you've made a gamer very happy.    :D
Title: Re: SWOS RISS
Post by: Juggalo on 22 Oct, 2009, 12:38 PM
Thank you so much for the SWOS R.I.S.S., fanastic!

I changed frameskip to 30 and that is the closest I can get to the genuine Amiga sensi experience.

Gotta get back to the game... ;D

Title: Re: SWOS RISS
Post by: madflava76 on 23 Dec, 2013, 03:07 PM
Any still have the fixed SWOS RISS and could post it here or post a link to download it? Thanks.
Title: Re: SWOS RISS
Post by: FOL on 23 Dec, 2013, 07:31 PM
Quote from: madflava76 on 23 Dec, 2013, 03:07 PM
Any still have the fixed SWOS RISS and could post it here or post a link to download it? Thanks.

Try this;

SWOS UPDATE (http://www.ultimateamiga.com/index.php?action=tpmod;dl=item265)
Title: Re: SWOS RISS
Post by: dawsonkamps on 29 Jul, 2015, 05:49 PM
Hello there!

I'm new here (just registered) and I come to you, Hungry Horace, with a humble request: I've heard that Sychronated has stopped updating SWOS and that their last update was the 13/14 one. Would it be possible to make a RISS of this version? Thank you for your attention.
Title: Re: SWOS RISS
Post by: Hungry Horace on 03 Aug, 2015, 03:55 PM
Hopefully not too difficult to update the existing RISS to include the updated data... i will take a look soon
Title: Re: SWOS RISS
Post by: dawsonkamps on 12 Aug, 2015, 09:57 PM
Thank you very much for your attention. I've been playing the 07/08 version and just can't put it down. Having a more recent update would simply kill my social life  ;D  Waiting for your reply; thanks again!
Title: Re: SWOS RISS
Post by: Hungry Horace on 31 Aug, 2015, 06:41 PM
done:

http://www.ultimateamiga.com/index.php?action=tpmod;dl=item457

Enjoy!
Title: Re: SWOS RISS
Post by: dawsonkamps on 08 Sep, 2015, 02:35 PM
Hello there! Thank you very much for the update, master Hungry Horace, for I was really looking forward to it, but there's a little issue: the career mode only works with some leagues (England and Germany, for example) and not at all with others (Spain, Italy and Brazil, for instance). I have tested it on 0.72 with your suggested settings and with the settings I use with the other versions (original and 07/08), but the results were the same: I choose the league, pick out a team and... nothingness. Do you have any idea of what could be wrong?
Title: Re: SWOS RISS
Post by: Hungry Horace on 09 Sep, 2015, 06:39 PM
Sorry, I can't be sure. It must be something to do with the teams pack from Syncronated if the other versions work ok.

I wonder if he changed he number of teams in the league or something, and it doesn't like it....
Title: Re: SWOS RISS
Post by: dawsonkamps on 10 Sep, 2015, 08:43 PM
Hello there! Actually, Hungry Horace, they changed the number of teams of a number of leagues; I guess that's why they changed the main files in the amiga and pc formats. Is there a way to make a RISS based on this modified version?
Title: Re: SWOS RISS
Post by: Hungry Horace on 12 Sep, 2015, 10:42 PM
The Riss *is* using that modified version? I simply inserted all of the files from the Syncronated download into the game.
Title: Re: SWOS RISS
Post by: ritchie on 25 Nov, 2015, 06:31 AM
Hi there,

I wonder if anyone can help? I've been playing the RISS version of swos 2013-14 (and loving it!) but when it gets to the end of a career season it goes to a black screen instead of continuing on. I tried it with a 2nd division scottish team first and this happened and then with an english premiership team - this was slightly different as it showed the league tables for the other english divisions and then went to a black screen. Any advice? I don't have any disks in the drive.

cheers,

r

EDIT So I gave up on trying to get the career mode to work properly and tried the SWOS96-97 RISS on 7.2. That didn't work either, and nor did a variety of adf files. However, the SWOS online version RISS for 6.3 seems to work with the career mode etc. The only thing is that it is quite a bit slower than the 2013-14 version - is that just the way it is or does anyone have the optimum settings for it they could share?

cheers,

r
Title: Re: SWOS RISS
Post by: dawsonkamps on 30 Aug, 2016, 08:53 PM
Hello there! Since the 13-14 update didn't work as well as expected, I tried to rediscover the original 96-97, but I soon realized that without being able to edit tactics, the experience is just not complete; I've tried to format disks to save the tactics, but nothing works... it always ends up crashing. I ask you, lords of all things SWOS: is there a way to create a riss with a save disk, like the online version? Thank you for your time. :)
Title: Re: SWOS RISS
Post by: Hungry Horace on 24 Sep, 2016, 08:26 AM
I will look into the when I have a couple of other RISS to do soon.

Couple of projects I need to shift first tho
Title: Re: SWOS RISS
Post by: dawsonkamps on 03 Nov, 2016, 11:05 PM
Thank you very much for your attention. Your work is definitely amazing, man. Looking forward to the new SWOS riss.
Title: Re: SWOS RISS
Post by: lordofdogtown83 on 04 May, 2020, 01:30 PM
hi,

i've downloaded the RISS for SWOS 96/97 and it's loading, but it isn't detecting the fire buttons

i've checked the controller set up under the psp section within pspuae and it says that X or O is the fire button for joystick 0 but it's still just cycling through the credits.

Cheers

Gaz
Title: Re: SWOS RISS
Post by: Hungry Horace on 24 May, 2020, 09:10 PM
Surely Joystick 1 is what you need? Joystick 0 is probably the mouse port.

It's been a long time since i've used PSPUAE, but i assume this is correct, in line with the other emulators