Ultimate Amiga

Ultimate Amiga Emulation News => UA & General News and Announcements => Topic started by: Hungry Horace on 10 Dec, 2009, 12:50 AM

Title: New Release: E-UAE for OSX Package 1
Post by: Hungry Horace on 10 Dec, 2009, 12:50 AM
As  a few of you know, for some time now I've been a Mac user (most of the time) and anyone else in the same boat may find they have had something of a disappointment when it comes to Amiga Emulation. WinUAE users are used to a life of luxury by comparison, with easy-to-find guides, documents and release files. Finding information on running UAE on the Mac however, can be something of a back-and-forth process when it comes to finding the right builds or suitable information on getting up-and-running.

So I decided to create a little .dmg package for would-be E-UAE users running OSX. I hope it contains everything you need to get E-UAE running on either PowerPC or Intel machines. It's now available for download below, and I hope it will be of some use to some of you. I will also be creating a general guide on the topic, via the link on the front-page.

Enjoy!

(https://www.ultimateamiga.com/HostedProjects/UltimateAmigaEmulation/EUAE4OSX/EUAE4OSX.png)

Package Contents

   - E-UAE 0.8.28-WIP4 (Universal Binary)
   - E-UAE 0.8.28-WIP4 (Intel Binary)
   - E-UAE 0.8.28-WIP3 (Intel Binary)
   - E-UAE 0.8.27-RC2 (Universal Binary)
   - Hi-Toro (GUI) 0.5.2
   - Hi-Toro (GUI) 0.2.7
   - SDL Library (Universal)
   - CAPS Library (Universal)
   - Helpful Readme.txt


(https://www.ultimateamiga.com/Themes/UltimateAmigaBlue/images/TPdownloadfile.gif) (http://www.ultimateamiga.com/index.php?action=tpmod;dl=item287)

Mirror (http://www.djcresswell.com/amigaonline/EUAE%20for%20OSX.dmg)
Title: Re: New Release: E-UAE for OSX Package 1
Post by: rtyper on 10 Dec, 2009, 08:47 PM
Thank you :)
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Bloodwych on 11 Dec, 2009, 07:24 PM
Nice work!!! You are always on the go with useful interesting projects!

This would be a nice match with the ClassicWB packs. How about we convert the UAE pack for E-UAE as well as WinUAE. :)

I'm talking about this one: http://classicwb.abime.net/classicweb/uae.htm

Obviously I will be updating it soon, but I'm waiting for some info on KGLoad and iGame 1.6 before I can release.
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Hungry Horace on 12 Dec, 2009, 01:23 AM
hey BW, i think maybe something can be arranged :)

dunno if you ever pop onto IRC, but i'm always in our local chatroom open for discussion of such ideas ;)   i dont run such a high-spec CWB setup even on E-UAE tbh, but i'm sure it would work!
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Bloodwych on 21 Dec, 2009, 06:09 PM
Muzer recently wrote a guide to running E-UAE in Linux:

http://eab.abime.net/showthread.php?t=49562

I'm interested in getting an all-in-one pack just like the WinUAE version sorted, only E-UAE for Mac and Linux users, but I'm told HDF's are not a good idea?

Will definately look at discussing this in the future HH. Thanks for the offer.
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Hungry Horace on 22 Dec, 2009, 02:28 PM
that guide looks a bit over-complicated for just mounting a folder or HDF!!

I'm sure it's only HDF creating that e-uae doesnt do directly.
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Bloodwych on 22 Dec, 2009, 02:40 PM
That's why I posted it here - wanted a second opinion.

I was expecting it to be fairly easy to take the HDF's and Directories already in use in the WinUAE pack, and just mount them in E-UAE.

Muzer wrote a nice guide, which I'm thankful for, but warned me not to use HDF's here:

http://eab.abime.net/showthread.php?t=49681
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Hungry Horace on 22 Dec, 2009, 05:49 PM
i think i have only tested it on my Mac. but i'll check on the PS3 (Linux) as well.


edit: i can definately confirm it working on the Mac. Hi-Toro GUI even features 'Create HDF' option which i had never really paid any attention to ;)  (i think it uses an external program though)
Title: Re: New Release: E-UAE for OSX Package 1
Post by: wonderbutt on 04 Jun, 2010, 07:53 AM
Hi, I love your tutorial and dedication to emulating on OS X.
But the download no longer works!

Is there another place to download it?
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Hungry Horace on 04 Jun, 2010, 12:56 PM
i will locate the original copy and re-upload when i get home from work :)


edit: Mirror in first post.
Title: Re: New Release: E-UAE for OSX Package 1
Post by: wonderbutt on 06 Jun, 2010, 11:46 AM
Thanks very much!
Title: Re: New Release: E-UAE for OSX Package 1
Post by: bones on 11 Dec, 2010, 10:26 AM
Hi, I'm using the E-UAE 0.8.29-CVS Intel build from this package. Unfortunately I cannot seem to get the USB joypad to respond correctly, only the fire button is active, the D-pad doesn't work. I have read that USB input was broken in E-UAE for Mac, but was apparently fixed in the later CVS build. This is the most referenced link to this 'fixed' Intel build, but it's currently unavailable,

http://www.simplyamiga.com/uae/e-uae.0.8.29-CVS.20080608.zip

Does anyone have any tips on configuring USB joypads for E-UAE on OS X?

Thanks,

Darren
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Hungry Horace on 11 Dec, 2010, 10:41 AM
depending on the pad, the d-pad may be assigned to further buttons, instead of to the horizontal / vertical axis.

my PS3 pad is setup like that... have a look at the following: (see buttons 4-7 - these are the d-pad)

input.1.joystick.0.disabled=0
input.1.joystick.0.axis.0=JOY2_HORIZ.0
input.1.joystick.0.axis.1=JOY2_VERT.0
input.1.joystick.0.button.0=KEY_NP_MUL.0
input.1.joystick.0.button.3=JOY2_CD32_PLAY.0
input.1.joystick.0.button.4=JOY2_UP.0
input.1.joystick.0.button.5=JOY2_RIGHT.0
input.1.joystick.0.button.6=JOY2_DOWN.0
input.1.joystick.0.button.7=JOY2_LEFT.0
input.1.joystick.0.button.10=JOY2_CD32_RWD.0
input.1.joystick.0.button.11=JOY2_CD32_FFW.0
input.1.joystick.0.button.12=JOY2_CD32_YELLOW.0
input.1.joystick.0.button.13=JOY2_CD32_BLUE.0
input.1.joystick.0.button.14=JOY2_CD32_RED.0
input.1.joystick.0.button.15=JOY2_CD32_GREEN.0
input.1.joystick.0.button.16=SPC_QUIT.0




I am sure the USB element doesnt affect it - E-UAE just uses whatever joysticks the OS has available to it, so you need to see what the pad is 'sending' to the OS.
Title: Re: New Release: E-UAE for OSX Package 1
Post by: bones on 11 Dec, 2010, 11:12 AM
Thanks for that, I'm using a PS2 pad, and your configuration enables the second analog stick, so I'm finally making some progress. Now I just need to figure how to configure the D-pad. What would be useful is an app for actually seeing what the OS receives when a button is pressed.

Anyone here with an already configured PS2 pad? :)

Thanks again,

Darren
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Hungry Horace on 11 Dec, 2010, 11:22 AM
try


input.1.joystick.0.axis.0=JOY2_HORIZ.0
input.1.joystick.0.axis.1=JOY2_VERT.0
input.1.joystick.0.axis.2=JOY2_HORIZ.0
input.1.joystick.0.axis.3=JOY2_VERT.0
input.1.joystick.0.axis.4=JOY2_HORIZ.0
input.1.joystick.0.axis.5=JOY2_VERT.0
input.1.joystick.0.axis.6=JOY2_HORIZ.0
input.1.joystick.0.axis.7=JOY2_VERT.0


and see if any extras work :)


edit:  this joystick tester worked for me

http://www.macupdate.com/app/mac/16231/joystick-and-gamepad-tester
http://www.ultimateamiga.com/index.php?action=tpmod;dl=item295


and although it says 'usb devices' it still worked on the PS3 pad via bluetooth :)  (see picture attached)

Title: Re: New Release: E-UAE for OSX Package 1
Post by: bones on 11 Dec, 2010, 01:30 PM
Hmm, this is strange. I have found that the second analog stick works regardless of what is in the configuration file (*), and unfortunately changing the configuration file has no effect. Is there another setting that needs to be set for these custom settings to take effect? What does input.config do? It defaults to 0 but many forum posts suggest setting this to 2.

* The right analog stick has up and down mapped to left and right, with left and right mapped to up and down. Very confusing!
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Hungry Horace on 11 Dec, 2010, 03:32 PM
oh, are you using hi-toro to launch E-UAE?

if so, it will automatically push the config choice back to 'zero' - this is used in winUAE et al. for "configuration mode", but this is no good for most pads. (for example, with the PS3 pad, the select button is button 1, making it the amiga fire button!)

you need to add the following to your config file:

input.config=1

which then allows you to use input.1.etc settings.. eg;

input.1.joystick.0.disabled=0
input.1.joystick.0.axis.0=JOY2_HORIZ.0
input.1.joystick.0.axis.1=JOY2_VERT.0


but you will need to launch the config with E-UAE directly (see picture)

did you find out if the dpad was mapped to buttons, or H/V axis?

hope this works for you :)
Title: Re: New Release: E-UAE for OSX Package 1
Post by: bones on 11 Dec, 2010, 04:50 PM
Oops, yes I had been using Hi-Torro. For sanity I started over with a new input configuration based on your advice and found the following to work,


input.config=1

input.1.joystick.0.disabled=0
input.1.joystick.0.axis.2=JOY2_HORIZ.0
input.1.joystick.0.axis.3=JOY2_VERT.0
input.1.joystick.0.button.0=JOY2_FIRE_BUTTON.0
input.1.joystick.0.button.1=JOY2_2ND_BUTTON.0
input.1.joystick.0.button.2=JOY2_3RD_BUTTON.0


Launching the configuration file directly with E-UAE, the D-pad and primary fire button is enabled. I'll need to test the other buttons with a more recent game.

Thanks again for all your help.
Title: Re: New Release: E-UAE for OSX Package 1
Post by: Hungry Horace on 11 Dec, 2010, 11:15 PM
glad to hear you got it working.

i find mapping to a CD32 pad layout with a PS pad quite brilliant myself :)
Title: where is it ?
Post by: isAAAc on 11 Jan, 2011, 04:26 AM
hi
i tried to dowload the E-uae for osX but i "don't have access to this section"

and at first, does it work on a ppc osx please?

thx

isAAAc
Title: Re: where is it ?
Post by: Hungry Horace on 11 Jan, 2011, 12:22 PM
a PPC binary is included, although it's older.

You dont need access to the secion if you use the mirror link in the release thread. :)

although FOL is aware of the downloads problem and i keep nagging him to fix it.


edit: threads merged :)  - please see first post for download link
Title: Re: where is it ?
Post by: FOL on 11 Jan, 2011, 10:59 PM
Quote from: Hungry Horace on 11 Jan, 2011, 12:22 PM
although FOL is aware of the downloads problem and i keep nagging him to fix it.

Should be fixed, :).